class Character():
def __init__(self, attack_power, hp, attackphrase):
self.hp = hp
self.attack_power = attack_power
self.attackphrase = attackphrase
def attack(attacker, target):
print(attacker.attackphrase)
target.hp -= attacker.attack_power
#create a player character
player = Character(5, 100, "I'm a player character!")
#create a monster character
monster = Character(10, 100, "I'm a monster!! RAWR!!")
#have the monster attack the player
attack(monster, player)
print(f"After being attacked, the player has {player.hp} health left")